Landslide Participant Activity

£9.95

Category: Simulations
Code: 013

Landslide is a team-building simulation that goes beyond the 'survival' type of activity. It encourages groups to reach consensus using their own judgement and limited information.

Landslide is a team-building simulation that goes beyond the 'survival' type of activity. It forces groups to reach consensus using their own judgement and limited information. It also makes team members identify and discuss many of the personal values that can either accelerate or block the growth of the team. As with real life, the decisions are scrutinised afterwards and the participants are able to increase their understanding of how they worked together.

Landslide can be incorporated into any team-building programme to add drama and excitement. Our Survival Simulations have helped thousands of team members to experience and understand group dynamics at first hand.

Participants have an opportunity to focus on key teamwork processes including:

• Making consensus decisions

• Solving complex problems

• Managing different viewpoints and perspectives

• Influencing and communicating

Structure:

The resources provide a safe means of experiencing adventure situations that challenge participants to think and work as a team. The products demonstrate the importance of group process in achieving team effectiveness and help to build synergy within work teams. They offer the participants an opportunity to observe team dynamics in a non-threatening environment providing insights for team development.

Adventure simulations present participants with believable dilemmas—ones in which they can easily picture themselves. The activities ask the participants to individually solve the problem and then repeat the problem-solving process as a group using consensus decision-making techniques. The activities demonstrate that effective teams frequently produce better results than individuals alone.

Applications:

• Provide stand-alone team-building training

• Use as warm-up activity in larger training designs

• Assessment centres

• Evaluating the success of team development processes

• An on-job team skills ‘refresher’.

Attribute name Attribute value
FORMAT Simulation
OBJECTIVE To reach consensus using judgement and limited information
AUDIENCE All organisation members
TIME REQUIRED 2 to 3 hours
AUTHOR Martin Thompson

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